FStormRender for 3ds Max - Test — v1.5.0l
Features / Changes:
- Increase rendering speed (1
- 1x-3
- 0x depending on a scene geometry)
- Increase geometry compilation speed (1
- 5x-2
- 0x depending on a scene geometry)
- Slight changes in tonemapping (fixed incrorrect colors in some cases)
- Corona 7 Physical material conversion
- Rounded edges texture control
- 3ds max output rollout for fstorm output texture
- tyFlow instancing support
- Power clamp for direct lighting is removed
- License offline mod duration is increased from 2 days to 15 days
