FStormRender for 3ds Max - Test — v1.5.2j
Features / Changes:
- Ray tracing rework
- Faster rendering (depends on a scene)
- Lower GPU memory use (depends on a scene)
- Scattering instance along shape objects (FStormScatter)
- Camera motion blur option
- Bitmap texture animation offset and speed
- Geometry reload button works with active pause button
- Optimized colorful SSS and atmosphere
- FStorm camera objects exclude/include
- FStorm camera dof object focal distance
- Itoo RailClone instancing support
- Build-in mix texture to FStorm falloff, noise, dirt and front-back
- 3ds max Instancing API support
- Adjusted tonemapping contrast
- Different tonemapping types
- Dedicated emission material
- Options for quick fur, scatter, pattern, volumetric disable
- Texture switch
