FStormRender for 3ds Max - Test — v1.5.7P
Features / Changes:
- N ew reinhard tonemapping type
- Scene converter handles bitmap mono and input gamma
- Forest pack color texture conversion
- Show last RT frame buffer button
- Build-in bitmap texture color correction settings
- Improved reflection bump
- Dirt texture edge mode
- Improved light direction option
- Multi texture clean all slots button
- VRay switch material conversion
- Optimized Corona material glossy/roughness conversion
- Additional options for Falloff texture
- Reflection/Refraction options for Environment render element
- Sun is visible in alpha environment
- FStorm light source opacity texture slot
- Improved colored SSS rendering
- Corona bump texture conversion
