FStormRender for 3ds Max - Test — v1.6.1W
Features / Changes:
- LightMix render element
- LightSelect render element
- Emission tint/power multiplier in FStorm object properties
- Environment tint color
- Sun light visible option
- Tone mapping curves
- 3ds max 2016-2017 support end
- Tonemapping copy/paste option
- RT tonemapping synchronized option
- MixMaterial multiple layers
- New Sun/Sky model
- 3ds max 2026 support
- Atmosphere glossy option
- Lights are invisible for excluded objects
- Changing resolution multiplier from RT buffer
- Activating realtime geometry update from RT buffer
- Converting Map Output Selector
- Fur uvw area distribution option
- RT buffer size fit button improvement
- RT tonemapping on/off option
- Production rendering Stop button support
- Better gradient texture editing
